is an Amsterdam based art historian. She is co-founder and director of Droog, the renowned experimental design initiative from the Netherlands, a down to earth design mentality with a human touch that opposed the high style and form based world of design.
is a London-based artist whose work is characterized by an engaging boldness, creating specific, local responses to each distinct audience that will see and experience the work, using it to create community and build identity. Morag has been fascinated by how colour and pattern can change urban environments and peoples perceptions of spaces into places.
is an American documentary photographer. She is member of Magnum Photos since 1976. She is best known for her images of war-torn Nicaragua and American carnival strippers. Her works have been published in The New York Times, The Times, among others.
is a filmmaker with a diverse range of talents combining different techniques and approaches, working across traditional hand drawn 2D, stop-motion, digital imagery and live-action. Anna's first music video won a Bafta at the New Talent Awards. More recently Anna has directed the short film 'What is Beauty?' released for International Women's Days 2018, which has received over 15 million hits.
is an architect, curator, educator and lecturer of experimental forms of art and architectural practice. She specializes in the making of alternative architecture histories and futures. Since August 2018 she has been Director of the Architectural Association in London.
is a curator at the Vitra Design Museum in Weil am Rhein. She is interested in exploring the contribution curators can make to rethinking design as a practice concerned with ecological and social sustainability. In her exhibition and teaching work, she experiments with new, collaborative approaches to curating and exhibiting.
is an interaction and media design artist. Together with Roel Wouters she is head of the Amsterdam based Studio Moniker. With Moniker, they explore characteristics of technology, and how it influences our daily lives. They are experts in participatory projects and have a warm heart for the web, film and performances. Moniker authored the Conditional Design Manifesto, with Edo Paulus and Jonathan Puckey.
is an inter-disciplinary practitioner focused on architecture and city culture and children's right to the city. She is a founding member of Assemble, where she delivered more than 15 major projects over ten years. Her work as a writer and filmmaker has been broadcast on the BBC, exhibited at the Venice Biennale, and published in E-Flux, among many others.
is head of design, founder & CEO of Teenage Engineering. Personal work has been recognised in magazines such as New York Times, Vanity Fair, GQ, Vogue, Wall Street Journal, Wallpaper, Wired, Popular Mechanics, G3 and many more across the globe. He believes in making products for everyone, no matter where you live or what language you speak.
was included in the list of “25 People Shaping the Future of Design” and the list of “50 Most Interesting People Building the Future”. Currently he is a Presidential Professor at The Graduate Center, City University of New York, and a Director of the Cultural Analytics Lab.
is the creative director of The New York Times Magazine where she leads the creative team responsible for the design and art direction of The Magazine and its supplements. She is a member of Alliance Graphique Internationale and a former board member of the Society of Publication Designers.
is an award-winning design critic and author, whose books include Design as an Attitude and, most recently, Design Emergency: Building a Better Future. Alice’s weekly design column for The New York Times was syndicated worldwide for over a decade.
serves as the first People's Artist for New York City at the Civic Engagement Commission and is the Founder of The People's Creative Institute. An architect by training, Yazmany art practice fosters community connections through expansive public art initiatives.
shares a decade of insights from SPACE10, envisioning new possibilities where design and technology foster a healthier, more sustainable, and inclusive society.
and Grégoire Jeanmonod are the founders of BIG-GAME. Almost 20 years after founding the studio, transforming an idea into a product is still the most exciting part of their work.